
BDD doesn't fail at the scenario. It fails before the first Given.
Many teams that do BDD correctly still end up building the wrong thing. Not because the process failed - but because BDD operates inside a scope that someone else set, implicitly, before the first Three Amigos session was scheduled. Here's where that line is, and what lives on the other side of it.

Spec-Driven Development: What It Is and Why AI Makes It Non-Negotiable
Spec-Driven Development isn't a new idea. What changed: AI makes the spec executable. It's no longer a document that guides humans - it's a command that drives agents.

Gherkin basics: Given, When, Then is not a template - it's a thinking structure
Most developers encounter Gherkin in a test file and assume it's a test format. It isn't. Given, When, Then is a logic constraint - one that forces a separation of state, action, and observable result before anyone opens an IDE. The test is a side effect. The thinking is the point.

BDD is a thinking tool. The tests are optional.
Most BDD rollouts fail the same way: someone installs Cucumber before anyone understands why. The core of BDD isn't a framework, it's a sentence. Write the scenario before you write the code. Everything else is optional scaffolding.
