The Speclr Blog

For professionals who build with intent and precision.

From vague idea to clear specs - Product Definition, Requirements Engineering, Software Architecture, Backlog Planning, AI Development, and the structured practices that separate professional teams from everyone else.

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Thursday, April 16, 2026
Jonas
Behavior-Driven DevelopmentBeginner5 min read

Gherkin basics: Given, When, Then is not a template - it's a thinking structure

Most developers encounter Gherkin in a test file and assume it's a test format. It isn't. Given, When, Then is a logic constraint - one that forces a separation of state, action, and observable result before anyone opens an IDE. The test is a side effect. The thinking is the point.

Wednesday, April 15, 2026
Sarah
Requirements EngineeringIntermediate7 min readThe User Story Problem

User stories are monologues. That’s why your refinement keeps breaking.

Your refinement meetings keep breaking the same stories. The team writes better ones next time. It breaks again. The problem isn't story quality - it's that the format itself turns requirements into a monologue.

Wednesday, April 1, 2026
Jonas
Behavior-Driven DevelopmentBeginner8 min read

BDD is a thinking tool. The tests are optional.

Most BDD rollouts fail the same way: someone installs Cucumber before anyone understands why. The core of BDD isn't a framework, it's a sentence. Write the scenario before you write the code. Everything else is optional scaffolding.