
A Positioning Statement You Can't Use to Reject a Feature Isn't One
A positioning statement isn't a document you write once and file away. It's a decision filter, and most teams never actually test whether theirs works. This piece looks at why the moment you'd need it most is the worst possible moment to write it.

User story mapping: see the journey, not just the list
A product backlog shows you what to build next. A user story map shows you what users actually do. That difference sounds minor. It means you systematically see the gaps, transitions, and edge cases that a flat list will never surface.

BDD doesn't fail at the scenario. It fails before the first Given.
Many teams that do BDD correctly still end up building the wrong thing. Not because the process failed - but because BDD operates inside a scope that someone else set, implicitly, before the first Three Amigos session was scheduled. Here's where that line is, and what lives on the other side of it.

Requirements Engineering Is Already Happening in Your Team
Your team already does requirements engineering - in refinements, three-amigos sessions, discovery conversations. The only difference between teams that get it right and teams that don't is whether they do it on purpose.

Three levels. One flat list. That's why refinement never ends.
Most teams use one level of requirements for everything - epics, stories, and scenarios all collapsed into the same text field. That's not a detail problem. It's a layering problem. Here's the model that makes the difference.
