The Speclr Blog

For professionals who build with intent and precision.

From vague idea to clear specs - Product Definition, Requirements Engineering, Software Architecture, Backlog Planning, AI Development, and the structured practices that separate professional teams from everyone else.

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Wednesday, April 29, 2026
Milica
Requirements EngineeringBeginner8 min read

Requirements Engineering Is Already Happening in Your Team

Your team already does requirements engineering - in refinements, three-amigos sessions, discovery conversations. The only difference between teams that get it right and teams that don't is whether they do it on purpose.

Tuesday, April 28, 2026
Milica
Requirements EngineeringIntermediate7 min readBefore the Backlog

Three levels. One flat list. That's why refinement never ends.

Most teams use one level of requirements for everything - epics, stories, and scenarios all collapsed into the same text field. That's not a detail problem. It's a layering problem. Here's the model that makes the difference.

Thursday, April 23, 2026
Jonas
Requirements EngineeringBeginner7 min read

Spec-Driven Development: What It Is and Why AI Makes It Non-Negotiable

Spec-Driven Development isn't a new idea. What changed: AI makes the spec executable. It's no longer a document that guides humans - it's a command that drives agents.

Friday, April 17, 2026
Milica
Requirements EngineeringIntermediate7 min readThe User Story Problem

Your acceptance criteria aren't missing. They're just lying.

Most teams don't have a missing acceptance criteria problem. They have a precision illusion problem - criteria that look done, pass refinement, and still leave every meaningful decision to whoever is building. Here's why that happens, where the line actually sits, and how to write criteria that close the right decisions without closing the wrong ones.

Thursday, April 16, 2026
Jonas
Behavior-Driven DevelopmentBeginner5 min read

Gherkin basics: Given, When, Then is not a template - it's a thinking structure

Most developers encounter Gherkin in a test file and assume it's a test format. It isn't. Given, When, Then is a logic constraint - one that forces a separation of state, action, and observable result before anyone opens an IDE. The test is a side effect. The thinking is the point.